So... be a cube now?


Hello human beings!!!! 

This is PlayerXT and...

...


Remember when I said there wouldn't be any updates for Be Cube this year? Well... now there will be.

(yeeeeeeeeeeeeeeeeaaaaaaaaaaaaaay)

Wait! Not so fast! It won't be a new demo. I'll still stick to my guns. Demo 5 won't be released until next year. But... I'll release a mini update for Demo 4. In fact, I already have. That's because I just discovered (and fixed) a terrible bug! A sound glitch where, after you complete three or two levels, the game goes completely silent. I thought it was a Game Maker error or something, but now I've discovered the real problem was... 

in my brain!!!

For those who don't know, Game Maker Studio has a function called "audio_stop_all" which, as the name suggests, stops all the sounds in the game. This is great for stopping one song and starting another. Okay, very simple. Now, Game Maker also has another function called "audio_pause_all" where, guess what? You pause all the sounds. And an important detail: with "audio_stop_all" you destroy all the sounds playing, and with "audio_pause_all" you leave these sounds waiting in the backup bank. Now, guess what? I confused "audio_stop_all" with "audio_pause_all" in ALL the codes that started the level's music... In short, the game was full of songs waiting in the backup bank while the computer cried in sadness until it completely bugged everything.

WHICH IS NO GOOD!

So, since this is an important fix and I want you to get the most out of the game until demo 5, I'm going to make an exception and release this mini-update. As a bonus, you'll also get some new content in the hubworld since I was already starting development on demo 5.

So... that's it! 


Be a cube!

(now bug-free!)

Files

Be Cube - Colony Stars (demo 4.2).exe 460 MB
33 days ago

Get Be Cube: Colony Stars (demo)

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