Be Cube (classic)
A downloadable game for Windows
Atualizações:
Planos futuros
- mais 3 modos de história
-Novas áreas
-mais colecionável
-Nova jogabilidade (???)
- ???
0,7
-2 novas áreas
- adicionado ponto de salvamento
- modo cooperativo melhorado
-mais melhorias nas animações
- mais 2 áreas secretas adicionadas
-adicionou dois minijogos (beta, pressione F11 ou F12)
-entre outros
0,6
-Nova área "máquinas elétricas" adicionada (beta)
- Sistema de checkpoint adicionado
- Animações mais fluidas do personagem e objetos
- Modo cooperativo adicionado (beta) (pressione W)
-5 áreas secretas adicionadas ao jogo?
Status | In development |
Platforms | Windows |
Release date | Oct 25, 2022 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | PlayXtGames |
Genre | Adventure, Action, Platformer |
Made with | GameMaker |
Tags | 2D, Co-op, cub, Funny, Local multiplayer, Music, Space, windows7 |
Average session | About a half-hour |
Languages | English, Portuguese (Brazil) |
Inputs | Keyboard, Mouse |
Accessibility | Color-blind friendly, High-contrast, Interactive tutorial, One button |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Download
Install instructions
bemmmmm, baixe, instale e jogue simples :)
Development log
- The true last post!!!Dec 16, 2022
- Be cube teaserDec 02, 2022
- Soon!Nov 27, 2022
- Yeah sorry :^)Nov 11, 2022
- Oh no!!!Oct 11, 2022
- Yeah, I am here againSep 14, 2022
- The end😔Aug 31, 2022
- Be cube - Teaser of the gameplayJul 22, 2022
Comments
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I'm a potential game reviewer and I hope to work on the polygons or the top of the game someday, so I'll evaluate the game here and start: the level plan is correct, but the money is poorly made and there are serious misconduct ( Space War 4 ") I hope we will see better animations and more content in the future. Overall, value 3 out of 5, go ahead, I'm looking for more games :):):);0:D xx lots of love
Ok potencial game réviewer =^° i Will make my better to fix the problems but until this thank you for everything
Cool :)
Thanks ;^)
Very good the game,and the music awesome,but how to play multiplayer
Thanks ;^) Glad you like,and if you would like to play multiplayer only press "W" in the keyboard and the player 2 will get into the game
thanks
;^)
I played you game! I really like the art style, clean and simple yet detailed enough so you understand where you are and usually where to go. The controls were intuitive and the jumping felt really good. I like the little squishy animation you have when you do jump, adds that little polish to the game. Overall, I really liked it! I didn't make it all the way through, there was a moving platform section I kept dying on and gave up after about 20 attempts haha I think you have a well put together game here. I LOVED the music a lot, it fit, it was interesting and it was just great! I really liked the natural progression of the game and the little "go this way" nudges you get from the green square and triangle that you are following/chasing. There were new features and challenges added in at the proper times and was easily digestible and removed a need for any tutorial. Great pacing.
There are only 3 things I would suggest you add in and they aren't anything game play related. I see that its a beta, so it's not complete yet so you may have these on your to-do lists, but thought I would give the feedback :)
1. Sound Effects - They are so powerful and beneficial, there were a few I noticed, but I think one for the player's jump, maybe the landing (on different surfaces possibly) and definitely the blue square pick ups.
2. Additional Animations/Effects - Mainly on the blue square pick ups, just a little spray of particles or they move up slightly and then dissolve or explode (nothing crazy, just a little 'pop') something like that to make picking them up "feel good", since you do it often.
3. Checkpoints - :) As I said above, I stopped after getting frustrated on the moving platform section. This section doesn't need to be altered, I need to be better haha but there was a middle platform between the two moving ones (right before jumping over the lasers on the moving platform) and that feels like a natural checkpoint. I had already done the first moving platform which was essentially just sitting on it. But after dying on the first or last laser on the second platform, I didn't want to keep going through the easy moving platform. I think that checkpoints (even just in a few spots) would be a nice addition.
Overall, great work! Looking forward to any updates. Couple questions:
Which engine do you use? I saw "Game maker" in the beginning, but not the normal logo they use, I use GMS2 myself.
Are you working by yourself or with a team?
Em 1°obrigado por ter jogado o jogo (serio) e estou feliz de voce ter gostado dele.
Em 2°esqueci de colocar um ponto de salvamento da plataforma sorry ,)
Ja o feedback
1-eu ainda estou procurando, por isso nao coloquei no jogo, nao quero colocar qualquer som no jogo
2- eu ja estou trabalhando a 1 mês no jogo e uma das melhoras foi os efeitos tanto dos pontos como do personagem
3- Isso tambem ja ta resolvido implementei a 2 semanas um sistema de checkpoint no jogo
Ja as perguntas
Uso game maker 8.0 e nao tenho uma equipe to fazendo sozinho mesmo
Ufa pronto responde todas as perguntas e desculpa por algum bug o erro e meu primeiro jogo por isso nao tenho tanta experiencia no mercado de games ou em games mais tento o meu melhor ;) e isso e tchau