Yeah, I am here again


Hello human beings from planet earth I am playerxt and today I came to bring you some tips and things I learned with my game "Be Cube". 


                                "The beginning"

         

 When I started "be cube" I was technically a kid playing developer, I didn't want to draw an audience, or have a company, nothing like that was just: me, an old game maker engine on an old computer, and my imagination. Soon I took a video on the internet copying every action of the guy, and I was proud of myself thinking I'm the master of game design, and that's when be cube was born.


                                 ☆TRY AGAIN!!☆


          

 Soon I decided that I would launch the game, I got all excited and...I gave up, the truth is...I didn't know how to use the game maker so for a while I gave up, and without meaning to, I entered an infinite cycle of: Have an idea, Try to execute this idea, gave up on the idea. The truth is that my ambition was greater than my technical ability, so my first tip for you who are new to creating games is :"start small, make simple projects, learn little by little, just don't give up!" 


                                    ☆   STUDY!!! ☆ 


             


A while later I went back to that old computer (which I still use) and found the cube there and thought "I'll try to continue this game" and "PAM" the game production had returned, however, this time I decided instead of giving up on game, I studied the language of the game maker, I studied level design, sound design, art design, I even studied script (this being my favorite area) every time I got stuck in a code or something similar I looked for information about it, so and inevitable for everything you will have to study!


          ☆BE OPEN TO NEW EXPERIENCES!☆


             


 Remember that I said that I studied everything about design, a curiosity I'm not good at many things there: I'm not a musician, I'm not an artist, much less I like codes and math, I've always had more skill even in scripts and stories so.. . as be cube was born, simple I opened myself up to these new areas and even if I didn't master them I tried to understand them, this is a simple rule for any game designer to know the basics of all areas is essential, therefore, studying everything I discovered myself, I grew up, I learned that I love art, that I have a great taste for using the guitar, and that games use a Cartesian plane, be open to new experiences and you will see that little by little you will grow! 


                                       

I wanted to give more tips but I don't want to make a book here so again I'll bring you more in the future :)


I hope I have helped someone, if at least one human being is reading this random article from a random guy from the internet and has the dream of being a game design or anything else I tell you just one thing: 


-Keep moving forward, because every dawn is a new chance to be better than you were yesterday! 


And that is, until next time humans ;^)

            

Get CUB (classic)

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